
[]VOID
ROLE: Engineer / UI | YEAR: 2024 | GENRE: 2.5D Adventure | PLATFORM: Steam
[ ] (void) is a 3D&2D third-person adventure game with minimal texts, where the player can wander,observe, and play around in a strange world with unique creatures and features.

Created all functionality in the UI as well as the base UI elements. Work includes the editing the audio and camera system, as well as allowing the player to resume, pause, and end the game. Addiionally, decided to add some interactivity with the pause menu, adding a eye to follow the player's options and quick and simple button animations to match the feel of the game


Implemented a location-based tutorial system that seamlessly flowed with the player's navigation. Allowed seamless tutorial that related to what the player needed to do at the moment.

